This sample shows how to render multiple video streams to canvas using the insertable streams and WebGPU APIs. There are options to either process the rendering on the main thread or on a worker thread.
Note: This sample is using WebGPU API that is in Origin Trial as
of 2021-09-21 and is available in Chrome M94 if the experimental code is enabled on
the command line with
--enable-unsafe-webgpu
.